Super Smash Bros Melee 102 Ntsc Iso Download Google Drive
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I decided to port hi-res textures for Super Smash Brothers for the virtual console. Why? Dolphin is simply better than Project64. This texture pack is intended for the NTSC-U, NALE01 version of Super Smash Brothers.
The PAL version should use the exact same textures. The JPN version however will not have any font textures. Should any textures be missing for PAL, let me know.
The textures are ported from Pietschie & Bad Randolphs work on Super Smash Brothers for Project64. The textures are not mine, and I don't have any credits for it. Credits to Pietschie & Bad Randolphs.
The original texture pack suffers from a lot of issues, luckely from working though the Super Mario 64 HD texture pack I learned some basics on how to fix them. These issues mostly range to transparency, canvas sizes and half image sizes.
http://www.emutalk.net/threads/44911-Pietschie-amp-Bad-Randolphs-Super-Smash-Bros-HD
Texture Pack status
- Current version is: V1.0.1.
- Both the DDS BC7 and PNG pack are uploaded, most is optmized through optiPNG.
- Both packs is packed in the 7-zip format. You might need to download 7-zip to unpack them. Newer versions of WinRAR should work too.
- The texture pack contains 3769 textures.
- Most screenshots are redone with the 16:9 Aspect Ratio Fix Gecko Code.
- Quite a few win conditions in 1P mode are missing. I suck in running 1P mode, so if you find any missing texture dump filenames please share them so I add them in the next update!
- The DDS BC7 pack requires 539 MB RAM.
- Use the latest official development build or Ishiiruka build for DDS BC7 support and decreased RAM requirement for DDS packs. Dolphin 5.0 does not support these features yet.
- Texture pack is finished for now.
Progress list
- Stages -> All stages are finished, including Classic Mode and Bonus Practice stages.
- Stage Backgrounds -> All stages backgrounds are finished.
- Characters -> All character skins are finished
- Interface -> 99% of the fonts you look at are finished.
- HUD -> Finished.
Next update
- Finished.
Screenshots
More Screenshots
https://www.dropbox.com/s/3mdo9yvacs2u7gw/NALE01-2.jpg?dl=0
https://www.dropbox.com/s/yuhqvnqgdrcr7ie/NALE01-3.jpg?dl=0
https://www.dropbox.com/s/bytv2vhhhb8b8fv/NALE01-6.jpg?dl=0
https://www.dropbox.com/s/wk7c4grxm1oc6cs/DreamLand.jpg?dl=0
https://www.dropbox.com/s/gpzfp8wrkt60vzd/SectorZ.jpg?dl=0
https://www.dropbox.com/s/ok91c3g7k7pe894/PlanetZebus.jpg?dl=0
https://www.dropbox.com/s/9mnl2oincnt563q/MushroomKingdom.jpg?dl=0
https://www.dropbox.com/s/mw94cssj8dbqklk/MetalCavern.jpg?dl=0
https://www.dropbox.com/s/gk02z0p2v50k30i/PolygonBattle.jpg?dl=0
Download Links:
Dropbox Mirror:
V1.0.1 (PNG) - https://www.dropbox.com/s/zkuk76zzgexfuoz/Super%20Smash%20Brothers%20HD%20V1.0.1%20%28PNG%29.7z?dl=0
V1.0.1 (DDS BC7) - https://www.dropbox.com/s/2nphnocnymp93p5/Super%20Smash%20Brothers%20HD%20V1.0.1%20%28DDS%20BC7%29.7z?dl=0
Google Drive Mirror:
V1.0.1 (PNG) - https://drive.google.com/file/d/0B96P0b2nUqYoazk0QjRpdTBsWDQ/view
V1.0.1 (DDS BC7) - https://drive.google.com/file/d/0B96P0b2nUqYocmxweWxIR0p1Mms/view
Mega Mirrors:
V1.0.1 (PNG) - https://mega.nz/#!aqITka4Y!7HcWckMlUcngoh0ZOuLdKMLQUYDsma1s3cYYaokn-94
V1.0.1 (DDS BC7) - https://mega.nz/#!njATiaYJ!5ehMQgSlzUVOlku0bJgP6LBhpt867HjfYANnxcWT2Iw
Installation Instructions
- Download the latest DDS or PNG pack. It is recommended to use the DDS pack which is much faster.
- Download the latest development build version of Dolphin or Ishiiruka. The build must support the new tex texture format and the global region naming format for texture folders.
- Place the 'NAL' folder (no need to change the folder name for other regions) in 'C:UsersUserNameDocumentsDolphin EmulatorLoadTextures'.
- Enable 'Load Custom Textures' in Dolphin (Graphics -> Advanced -> Utility).
- Enable 'Prefetch Custom Textures' in Dolphin to load all textures at once to reduce stuttering. This option requires a fair bit amount of RAM, 8 GB should be enough.
Improvements Through Gecko codes
The Gecko codes shown below only work for the NTSC-U (NALE01) or PAL (NALP01) versions of Super Smash Brothers for the virtual console. Check carefully for which version the codes are and if they are AR or Gecko.
Credits to gamemasterplc for providing the 'Widescreen Aspect Ratio Fix for ..' codes.
Credits to GMO for providing 'Unlock All Characters' and 'Unlock Mushroom Kingdom Stage' codes.
Widescreen Aspect Ratio Fix for 16:9 (Gecko Code)
05160044 3FE38E39
48000000 81255C20
DE000000 80008180
1512486C 3FE8BA27
E0000000 80008000
Widescreen Aspect Ratio Fix for 21:9 (Gecko Code)
05160044 40155555
48000000 81255C20
DE000000 80008180
1512486C 4018BA2C
E0000000 80008000
[color=#6666ff]Unlocking- Gecko Codes[/color]
Unlock All Characters (Gecko Code)
011C90F8 0000000F
011C90F9 000000F0
Unlock Mushroom Kingdom Stage (Gecko Code)
011C90F7 000000FF
Unlock All Characters (Gecko Code)
031D1AD8 00000FF0
Unlock Mushroom Kingdom Stage (Gecko Code)
011D1AD7 000000FF
[color=#6666ff]IMPORTANT[/color]
* Each spoiler is tagged with the game version. Carefully check if codes ar AR or Gecko.
* Disable the 'Widescreen Hack' (Graphics -> Enhancements).
* Select 'Stretch to Window' (Graphics -> General - Display - Aspect Ration).
* Only use one Widescreen code at a time.
* Unlocking codes should be available through 'Download Codes (WiiRD Database)' button. Right click on Super Smash Bros. -> Click on properties -> Go to the Gecko Codes tab.
* Only codes that improve the quality of the game are requested such as improving upon difficulty (extra damage), fun (instant caps) or visual experience (60 FPS, widescreen, extended view).
* Know any good codes? Great, let me know and I add them into the code section here.
Super Smash Bros Melee 102 Ntsc Iso Download Google Drive Windows 7
Changes:
V1.0.1:
- Removed duplicate textures.
- Correct CRC name for a few textures.
- Tiny fixes.
- DDS BC7 support.
V1.0:
- Character reskins & icons added.
- Fixed optimized textures.
- Fixed some missing textures for stages.
- Character Challenge texts added.
- Character moves upscaled.
- Clear Data en Screen Calibration menu's upscaled.
- More special effects.
- Added Mew pokémon.
- Added missing character select windows.
- Finished introduction scene.
V0.4:
- 1P Mode Stage Selection backgrounds (also includes Smash the Targets and Board the Platforms).
- More special effects.
- Proper textures for the intro screen flames (sorry that they were suddenly removed).
- Missing textures for Link, Kirby and DK.
- Metal Mario.
- Adding / replacing 1P Mode results text and font textures.
- Indication and font textures for players 2, 3 and 4.
- 1P mode character selected window for for all four players (every controller in single player uses a different color).
- Three background sets for training mode.
- Bonus Stages (Smash the Targets and Board the Platforms) for each character, including background.
- Fixed some textures which was not loaded when optimized through OptiPNG.
- Missing textures for Dream Land added.
- Remaining font textures for Training Mode and Pause Screen added.
- Race to the Finish stage.
- Metal Cavern stage, including background.
- Polygon Battle stage, including background.
- Master Hand stage, including background.
V0.3:
- Backgrounds for the 9 stages.
- Remaining textures for the 9 stages.
- GO! and SET GAME font.
- Fixed an issue while pausing a fight that displays the control stick to rotate, and the 2P texture while pausing.
- Fixed scanline issue for menu background.
- Realigned the main menu icons and the Smash Brothers intro font (well.. for 99%).
- The number 7 used the wrong texture for CP Level, Stock and Timer. This is fixed now.
- The OPTION menu text has a correct larger size now.
- Background for the End of Match Score menu. 2P and TKO texts are also added.
- Item arrow pointer in matches added.
- Using OptiPNG from here on.
- Fixed character portraits.
- Added more missing special effects, including Kirby's Up Special. Most special effects are also upscaled.
V0.2:
- Way too many changes, let's just call version 0.2. the initial version.
- V0.2. was made possible by MattieuLink!
V0.1:
- Initial version.